Monster Madness Online
Trendy Entertainment (Unreal Engine 3)
Primary Duties
Level Designer/Scripter on Monster Madness Online.
Designed and implemented combat, spawns, and challenges across 3 campaign levels.
Designed and integrated several unique puzzles, from A* tiles to physics-based movement. Ensured these functioned accurately in an online environment with rigid replication limitations.
Balanced PVP maps. Placed and tuned objectives, weapons, and power-ups. Changed geometry to support level flow.
Designed and implemented several enemies and mini-bosses.
Owned design on the “Sewers” boss fight.
Description
Monster Madness Online is an online action shooter game. Explore suburbia and take on missions. Collect loot and level up. Engage in skill-based combat with a combination of dodging, shooting, and powerful abilities. Monster Madness Online features 70 kinds of enemies, bosses, and mini-bosses as well as 10 different kinds of vehicles This game can be played seamlessly cross-platform, with simultaneous multiplayer between PC, Mac, Linux, iOS, Android and Browser.